When this unit dies in combat, it spawns 1 Lesser Elemental ( Combat Summon) that lasts until the end of combat. The new unit is considered a Combat SummonĮvery time an enemy unit performs a Melee or Touch attack against the unit, the enemy receives 5 damage and has a 9 chance to be Stunned for 1. When the unit dies, it will break free! Spawns another random unit when the original unit dies. There's something horrible growing inside this unit. This unit reflects 50 % of all ranged damage it receives back to the attacker. Whenever an Undead unit strikes this unit with a melee attack, it must resist a 7 check or come under the control of this unit's owner. This unit doesn't obey orders and attempts to run from its enemies or flee the battlefield.Įvery time an enemy unit performs a Melee or Touch attack against the unit, the enemy receives 5 damage and has a 9 chance to be Immolated.Įlemental and Incorporeal units cannot be affected.Įvery time an enemy unit performs a Melee or Touch attack against the unit, the enemy receives 5 damage and has a 9 chance to be Frozen. Undead, Elemental and Machine units are immune. Resurgence will still work, if you have it.Įvery time an enemy unit performs a Melee attack against the unit, the enemy can become Panicked.This unit will not leave behind a corpse, and therefore cannot be used for Resurrect or Raise Corpse.Upon death, this unit deals 10 10 damage to all units surrounding it. The unit will explode when it dies dealing 5, 10 damage to adjacent units. The unit's digestive system is out of control its body is filling with noxious gases. Reactive effects do nothing, until something is done to the unit possessing them.
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